Author Archive

The Archiver

Written by Cathal. Posted in Tools

logo Version 1.2 Released!

The Archiver is a tool that lets you save a webpage to the top 3 popular Archival services available today.
It also lets you check if the page has already been archived.

Simply right click on a page and use the context menu to archive a page, image or link url or check if the page, image or link url has been previously saved.

Save all the Internets!

Download the Chrome Extension 1.2 here!
Download the Firefox Extension 1.2 here @ addons.mozilla.org or alternative!

Ferguson TE20 Revamped

Written by Cathal. Posted in 3D Art


I decided that my previous attempts at designing the Ferguson TE20 did not do the legend justice, Now with the introduction of highly time efficient tools for texturing with Physically Based Materials the development process has become easier and much more rewarding, not to mention very close to the real world object. The Ferguson TE20 comes with the Fingerbar grass cutting appliance.

The Tractor was modeled in Softimage, Maps were then created using Xnormal, At this point i brought the model and Maps into Quixel suite where it was textured and tweaked using dDo and nDo. It is rendered using 3Do the PBR viewer included in the suite. All maps are either 8k or 4K. 16k was attempted but the memory requirments was much greater than the 16GB my system has available. Ultimately since i had never used Quixel prior to this it was a medium learning curve when coming from traditional texturing media, that said the system works well and the results are simply stunning for the time spent [48Hours]

Sourcemodding

Written by Cathal. Posted in news


logo Developing Websites can be time consuming and often difficult trying to get a point across in a specific way. My latest project, sourcemodding is an attempt to preserve the legacy of VALVe’s Game’s and Engine development from GoldSrc to Source to whatever their new Engine will be called (Source 2?)

Copyright © 2018 Cathal McNally