BMW M3

Written by Cathal. Posted in 3D Art


This was a side project i took on after college last year. Modeled using Autodesk Softimage XSI and rendered using Mental Ray.

I modeled this model of the BMW M3 after following a tutorial by Digital Tutors for Softimage XSI. It could still use some work but for my first proper attempt at modeling i was satisfied.

Third Year: Bubble Trouble

Written by Cathal. Posted in Games


Probably one of my best efforts to date in Games development. As the Artist on the team i strove to give the Game a unique Cartoon(cell shader) appeal. Built using the Torque2D Game framework.

As Graphics artist i worked on concept art, 3D modeling and final renders for the game. The majority of assets in the game were originally 3D images that i took a 2d render from to give the illusion of depth.

Full team: Cathal McNally, Eoinn Singleton, Robert Tulley and Martin Ferry

Full source code and executable can be found here

Flash : Basic Projectile Physics Simulation

Written by Cathal. Posted in Programming



In our Physics Module end of year Project we were tasked to creating a basic Physics simulation in any language we wanted and to simulate anything we wanted. I decided to go fo a projectile based Simulation.


This demonstrates my basic knowledge of projectile physics. This is written in flash so you can try it out for yourself above.
Executable can be found here
Copyright © 2018 Cathal McNally